Wednesday, 25 June 2014

The end of formats, the return of fun...

Slightly Magic Day is a mere 11 days away, and counting down according to the official website, so here's an update on its progress. After a slight hiccup with the Linux version, I can now report that all the desktop versions are fully complete, uploaded and waiting for release on the appointed day - 7.7.14. That's PC, Mac and Linux, in case you were wondering, and quite a relief for me.

Actually, better than that - they're available for pre-order right now, so feel free to scamper along to to find out more. By some technological wizardry, anyone who pre-orders will be able to download the game as soon as it's released. Plus there's a Physical Fun Bundle option too, which must at least be worth a snigger.

Ah, but what about the mobile versions, I hear you ask? Has the authentic 8bit graphics and original screen ratio fallen foul of the appstore guardians? Erm, well no. Both Slightly Magic and Slightly Magic Lite passed all tests with flying colours. Happy days. Just the OUYA version to go now, unless I sneak another platform past the guards.

Desktop versions have a few nice extras, including the ability to listen to all of Allister's in-game music from a single screen. And the free 'Lite' version (which contains the entire first level) should be available on all formats on 7.7.14 too.

Now I just have to order the postcards, posters and badges for the Fun-Bundle options, and one of those exhibition banner stands for the Wales Games Development Show, which I'll be appearing at on 11th July, if you happen to be around.

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